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Origins of Zelda

Release Date:

5/19/2012

Rating:

Everyone (E)

The series begins with the game. It has Link (of course) with new abilites. The orbs are power-ups of the game and there are more than 10 orbs!

OrbsEdit

Orb Types
Fireball Orb: Allows Link to shoot fireballs from his sword.
Wing Orb: Allows Link the ability to fly for 2 minutes, then it wears off.
Maxendo Orb: This allows Link to go into a form similar to other Maxendo character, giving him that character's powers.
Duel-Sword Orb: Gives Link two swords. Wares off when the "1" Button (Wii) or the X Button (Wii60) is pressed.
Duel-Shield Orb: Gives Link two shields. Wares off when the "1" Button (Wii) or the X Button (Wii60) is pressed.
Extra Heart Orb: Gives Link 4 extra hearts. Wares off when all 4 hearts are exposed.
Super Sword Orb: Link's sword becomes stronger for 1 minute.
Super Shield Orb: Link's shield becomes stronger for 1 minute.
Stardust Orb: Makes Link invinsible for 30 seconds. If another one is collected during the effect, 30 seconds will be added to the time of the effect.
Mid-Boss Orb: When this is run into, Link will be teleported to a mid-boss fight.
Boss Orb: When this is run into, Link will be teleported to a boss fight.
Guardian-Caller Orb: Only found in Spirit Realms, if Link runs into this, the Guardians will be alerted suddenly.
Groose Orb

: If you die 3 times or more, this will appear. Grab it to signal Groose to play the level for you.

Orb GalleryEdit